Based on the works of Sobotta and Pernkopf.
Anatomical models were based on the works of most famous German and Austrian anatomists.
Here is an example of how detailed our 3D models are. This model of mandible contains all the anatomical properties and shapes defined by Sobotta and Pernkopf. Unlike any other anatomical software so far which often lack details and understanding of their importance, Animated Anatomy was created using the original Sobotta drawings and gave them a 3D form. The entire human body and all the organ systems can be easily navigated with tools in our software that allow the user to remove and isolate as well as search for objects that he wants. Tools also allow the user to create screenshots as well as notes important for his work, exams and lectures. Replacing the original Sobotta anatomy atlas with 3D anatomy was a great idea but what about the text books that were explaining the anatomy? 3D Anatomy is not enough to effectively learn anatomy because it lacks information and explanations. That is why Fahrice Dozic created a lesson for every single model in the software, covering the entire human anatomy. His lesson for this 3D model of mandible can be seen on this page as well.
Fahrice was teaching and modeling anatomy for more than 7 years, with over 16 million views and 100,000 subscribers, his lessons are one of the worlds most famous. Here is an example of his lesson. In this lesson he is using Animated Anatomy software to navigate the human body and isolate the mandible. After isolating it, the mandible was shown from the close up perspective and all of its anatomical properties were explained in a very skillful matter. Focus in the lessons is often put on the things that are hard to understand and the lessons are extremely good tool to replace the text books. Purchasing other anatomical software will not replace your text books since there are usually no lessons and explanations offered along with the software. By creating video anatomy lessons for every part of the software, it was made sure that there are no mistakes and no structures were left out or modeled incorrectly.
Major updates in works.
Release expected before February 2022
How long have you been dealing with anatomy?
We have been making animations, illustrations and 3D models for anatomical purposes for more than 7 years.
What is your aim?
We aim to create a platform for the entire pre-clinic and not just anatomy.